Make sure you enable DebugMode 1 first for all codes! Then when you want to move to that area, press ~ key, then type dm_movetoarea (area code) For example ''dm_movetoarea MAP_M2Q1A'' (no quotes, case sensitive) teleports to Port Llast instantly.
If you want to move to another area instantly, enable DebugMode 1 first, then find out that area's code by pressing ''X'' key on the keyboard. Open it up and find the line that starts ''CODEWORD='' (it should be somewhere near the top, in the '''' section).Ĭhange it to: CODEWORD=hacktastic Open up NWN and when you start a new solo game all the chapters will be available. In your NWN directory is a file named nwnplayer.ini. You can even use the instant kill cheat to break most doors, chests, and boxes. To instantly kill a tough enemy, hold the cursor on it and hit the y key. In any area, hold the cursor at a point where you want to go and hit + on the number pad. This method can also be used for Helm's Guardian should you choose to banish Chaohinon of the void.Įnable cheats by hitting ~ and typing in DebugMode 1 and hitting Enter.
Repeat the steps to get as many rewards as you can till the time runs out. You have to be fast enough to UNPAUSE then PAUSE AGAIN to view your dialogue choices till you get to the part of choosing your rewards. STEP 3.) Click on Chaohinon again to re-initiate the dialogue while paused. If you decide to continue the ritual, you will be given 3 choices for a reward:ġ.) Cloak (Cloak of Movement | can be sold for 2400 gp)Ģ.) Double Axe (Ascorian Double Axe | can be sold for 1197 gp)īefore choosing your reward, follow these steps: You will find an altar in the North-Eastern part of helm's hold where 'Chaohinon of the void' is being summoned but apparently has been discontinued. This event happens inside helm's hold before the end of the Chapter 1 module.
You wished you could take them all, well here's how to do it. This shortened form is an 8-character code composed of alternating characters in the CD key, starting with the second and ending with the sixteenth.There are events in the game where you have to choose only 1 between 3 items and the NPC/Monster dissappears afterwards. However, there is a shortened form of the key, called the public CD key, which is transmitted to the host of a multiplayer game and which can be obtained with the NWScript command GetPCPublicCDKey(). Public CD key ĬD keys are private, not to be shared with others. For those wishing to use Neverwinter Nights for multiplayer, GoG.com will issue unique CD keys to their customers who request them. This causes no problems in single-player, but can be a problem in multiplayer.
(In theory a single computer could have multiple CD keys, but the game has an internal check that prevents more than one instance of the game from running at any given time, so this question is academic.)Īs an exception to the "one computer" rule, copies of the game purchased from GoG.com all come with the same CD key (a consequence of GoG.com removing copy protection from all games they sell). A single CD key may not, however, be used on multiple computers. A player may have multiple CD keys (from purchasing the game multiple times, for use on multiple computers), and a single CD key may be used by multiple players (who are sharing a single computer). The CD key identifies the computer on which Neverwinter Nights is installed. It can, though, take some time for the game to determine that the master server is not available if an internet connection is available. Otherwise, the situation is similar to what has always been the case for LAN games with no internet connection available: the authentication step is simply skipped. This prevents logging in to servers that require master server authentication (a setting in the server's nwnplayer.ini file).
The master server has been offline since the summer of 2011, so key verification has not occurred since then. Furthermore, each computer connecting to the game must have its own set of CD keys.
When starting or joining a multiplayer game, the game's CD keys are authenticated by BioWare's master server (if the master server is available). The key is entered during the game's installation and stored in the nwncdkey.ini file (if the key is accepted by the installer). The code for the base game is also used to validate premium modules. This 35-character alphanumeric code is used for authentication, both during installation of the game and when using the multiplayer aspect of the game. A CD key comes with each copy of Neverwinter Nights and each expansion pack.